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An Empirical Study of GNN Architectures Across Diverse Recommendation Domains

Year : 2026

Publisher : Institute of Electrical and Electronics Engineers Inc.

Source Title : International Conference on Connected Intelligence for Industrial Applications, CI2A 2026

Document Type :

Abstract

The use of Graph Neural Networks (GNNs) in today’s recommender systems is a relatively new phenomenon, because of the way its structure allows capturing high-order connectivity and sophisticated relational patterns in user-item interaction graphs. Though many GNN architectures, such as GraphSAGE, GAT, GraphTransformer, GINConv, GCN, Graph Contrastive Learning, and AdaptiveGraphConv, have been very successful, their effectiveness in a variety of recommendations varies significantly. This work provides an evaluation of these seven GNN architectures on four heterogeneous recommender datasets: Anime Recommendations Database, RetailRocket E-commerce, Steam Video Games, and MovieLens 1M. Largescale experiments demonstrate different model abilities across domains. AdaptiveGraphConv and GraphSAGE are very robust in dense interaction settings, and attention-based models like GAT are competitive on graphs with features.